Level Breakdown:
https://www.artstation.com/artwork/2x5KPe
The screaming jar was sculpted in ZBrush and textured in Substance Painter. Every other model was made in Maya. The terracotta, wood, brick wall, tile floor, and dirt were made in Substance Designer. The books, plant leaves, and carpet are images from Textures.com. The book textures were arranged in photoshop so that the 4 variations of book textures would work on all sizes of the book' no matter what order. made from images and put through Bitmap2Material. And finally all assembled/lit in Unreal Engine 4. The particle effects were also made in Unreal through cascade. The brick wall was made watching a tutorial by Subsgance https://www.youtube.com/watch?v=bpsLg44gSg8&t=5930s. The dirt material was made with a tutorial https://www.youtube.com/watch?v=wlwGm3cW6dM&t=1641s. The environment was inspired from the artwork of Jian Zhi ( Jay ) Ng: https://www.artstation.com/artwork/Vm9yZ